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DITL_149.txt
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DITL_148.txt
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DITL_147.txt
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DITL_146.txt
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DITL_145.txt
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DITL_144.txt
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1:
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5:
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DITL_143.txt
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0:
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1:
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DITL_142.txt
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1:
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2:
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DITL_141.txt
Items: (1 entries)
0:
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DITL_140_Select Unit Type.txt
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1:
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Info: 'What shall we build in ^0?'
DITL_139.txt
Items: (3 entries)
0:
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Type: 7
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1:
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Info: ''
2:
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DITL_138.txt
Items: (1 entries)
0:
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Type: 7
Info: ' è'
DITL_137.txt
Items: (4 entries)
0:
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Type: 7
Info: ' â'
1:
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2:
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3:
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DITL_136.txt
Items: (3 entries)
0:
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1:
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Info: ''
2:
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Type: -128
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DITL_135.txt
Items: (3 entries)
0:
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Type: 7
Info: ' Ö'
1:
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Type: -128
Info: ''
2:
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Type: -128
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DITL_134.txt
Items: (2 entries)
0:
Bounds: x1=296, y1=128, x2=364, y2=148
Type: 4
Info: 'OK'
1:
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Type: -120
Info: 'For a full screen map window you can increase the Application memory by ^0K bytes. To do this, quit Civilization™; select ‘Get Info’ from the ‘File’ menu, and add at least ^0 to the number shown at the bottom. '
DITL_133.txt
Items: (4 entries)
0:
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Type: 7
Info: ' ç'
1:
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Type: 7
Info: ' é'
2:
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Type: 7
Info: ' å'
3:
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Type: -120
Info: 'Are you sure you want to open a saved game?'
DITL_132.txt
Items: (2 entries)
0:
Bounds: x1=296, y1=124, x2=364, y2=144
Type: 4
Info: 'OK'
1:
Bounds: x1=68, y1=8, x2=368, y2=116
Type: -120
Info: 'For a map this large, you must increase the Application memory by ^0K bytes. To do this, quit Civilization™; select ‘Get Info’ from the ‘File’ menu, and add at least ^0 to the number shown at the bottom. '
DITL_131.txt
Items: (4 entries)
0:
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Type: 7
Info: ' ã'
1:
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Type: 7
Info: ' ä'
2:
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Type: -128
Info: ''
3:
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Type: -120
Info: 'Select city to find:'
DITL_130.txt
Items: (3 entries)
0:
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Type: 7
Info: ' É'
1:
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Type: 7
Info: ' Ñ'
2:
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Type: -128
Info: ''
DITL_129.txt
Items: (0 entries)
DITL_128.txt
Items: (2 entries)
0:
Bounds: x1=330, y1=170, x2=388, y2=190
Type: 4
Info: 'OK'
1:
Bounds: x1=100, y1=10, x2=380, y2=124
Type: -120
Info: 'Civilization™ requires System 6.0.7 or greater. To run in color under System 6.0.7, the 32-bit Quickdraw option must be installed into the System folder from the Printing Tools disk.'